Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 15 days ago
5 / 9 / 7
K / D / A
46.2%
Kill participation
1,043.5
Damage / min
10,758g
381.5 gold / min
38
15 placed · 7 cleared
214
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRaiderGO#TWTV0
Darius · Top
3 / 8 / 9
46.2% KP
17,227
16.2% share
10,325g
219 CS · 7.8/m
抖音武器王安逸#上单全能王
Tryndamere · Jungle
8 / 2 / 11
73.1% KP
31,775
29.8% share
13,581g
235 CS · 8.3/m
SeTab#123
Syndra · Mid
5 / 9 / 7
46.2% KP
29,426
27.6% share
10,758g
214 CS · 7.6/m
길가다가까까사달라고조르는이도윤#KR1
Taliyah · ADC
10 / 4 / 2
46.2% KP
21,396
20.1% share
14,193g
259 CS · 9.2/m
T1 Midir#KR06
Rakan · Support
0 / 9 / 17
65.4% KP
6,743
6.3% share
7,990g
32 CS · 1.1/m
Red side
VictoryAileri#KR1
Irelia · Top
7 / 8 / 5
37.5% KP
22,102
20.2% share
13,418g
253 CS · 9/m
소년가장 원딜#KR1
Lee Sin · Jungle
4 / 6 / 15
59.4% KP
21,586
19.7% share
12,531g
211 CS · 7.5/m
OnPi#온 피
Sylas · Mid
8 / 3 / 8
50% KP
29,703
27.1% share
11,446g
190 CS · 6.7/m
라티오스#0406
Cassiopeia · ADC
9 / 2 / 7
50% KP
20,668
18.9% share
13,284g
230 CS · 8.2/m
抖音王纪超#26号首秀
Lissandra · Support
4 / 7 / 18
68.8% KP
15,578
14.2% share
9,640g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
