Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 2 days ago
6 / 1 / 15
K / D / A
72.4%
Kill participation
1,285.4
Damage / min
10,782g
451.1 gold / min
22
8 placed · 3 cleared
194
8.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrog#KRX
Renekton · Top
8 / 1 / 5
44.8% KP
13,123
13.4% share
11,855g
217 CS · 9.1/m
명치에팔콘펀치꽂는이도윤#KR1
Jarvan IV · Jungle
8 / 1 / 16
82.8% KP
16,596
16.9% share
13,276g
196 CS · 8.2/m
SeTab#123
Annie · Mid
6 / 1 / 15
72.4% KP
30,722
31.3% share
10,782g
194 CS · 8.1/m
Vyan#0212
Ezreal · ADC
5 / 4 / 11
55.2% KP
28,130
28.7% share
12,313g
193 CS · 8.1/m
로 컨#0214
Bard · Support
2 / 4 / 17
65.5% KP
9,500
9.7% share
8,119g
35 CS · 1.5/m
Red side
DefeatThe Herta#Hokai
Pantheon · Top
2 / 4 / 1
27.3% KP
11,722
17.9% share
8,443g
199 CS · 8.3/m
와구카운터#아프지
Nidalee · Jungle
1 / 7 / 3
36.4% KP
9,800
14.9% share
7,928g
141 CS · 5.9/m
bababaabam#KR1
Galio · Mid
1 / 6 / 1
18.2% KP
10,156
15.5% share
7,735g
187 CS · 7.8/m
HLE Gumayusi#0298
Caitlyn · ADC
1 / 4 / 6
63.6% KP
21,875
33.4% share
10,215g
235 CS · 9.8/m
냐하하#2698
Camille · Support
6 / 8 / 4
90.9% KP
12,011
18.3% share
9,207g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
