Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 210 days ago
10 / 7 / 7
K / D / A
65.4%
Kill participation
1,014.8
Damage / min
14,356g
525.9 gold / min
28
7 placed · 2 cleared
161
5.9 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydlwldms#iuiu
Aurora · Top
7 / 5 / 14
45.7% KP
32,629
23.9% share
14,042g
254 CS · 9.3/m
쫙쫙이#벌레핑
Nidalee · Jungle
8 / 5 / 12
43.5% KP
18,030
13.2% share
13,376g
204 CS · 7.5/m
sweetliar#KR1
Ambessa · Mid
21 / 7 / 10
67.4% KP
54,029
39.5% share
15,882g
177 CS · 6.5/m
이노링#CARRY
Ashe · ADC
7 / 6 / 14
45.7% KP
18,880
13.8% share
14,103g
191 CS · 7/m
T1 Aether#KR33
Nautilus · Support
3 / 3 / 26
63% KP
13,197
9.6% share
9,429g
33 CS · 1.2/m
Red side
DefeatHeru#KR821
Akali · Top
7 / 9 / 3
38.5% KP
21,727
23.8% share
11,459g
164 CS · 6/m
DK Sharvel#KR1
Pantheon · Jungle
10 / 7 / 7
65.4% KP
27,705
30.4% share
14,356g
161 CS · 5.9/m
mashushu#KR1
Galio · Mid
2 / 11 / 8
38.5% KP
15,355
16.8% share
9,676g
178 CS · 6.5/m
ioio2#KR1
Miss Fortune · ADC
5 / 11 / 11
61.5% KP
18,073
19.8% share
13,995g
230 CS · 8.4/m
Ghost#올라갑니다
Seraphine · Support
2 / 8 / 17
73.1% KP
8,358
9.2% share
9,113g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
