Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 208 days ago
5 / 5 / 5
K / D / A
76.9%
Kill participation
416.6
Damage / min
9,787g
422.8 gold / min
29
6 placed · 9 cleared
175
7.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoRoo#T 1
Ivern · Top
2 / 5 / 6
61.5% KP
12,395
23.9% share
7,761g
149 CS · 6.4/m
DK Sharvel#KR1
Pantheon · Jungle
5 / 5 / 5
76.9% KP
9,645
18.6% share
9,787g
175 CS · 7.6/m
길가다가까까사달라고조르는이도윤#KR1
Aurora · Mid
5 / 3 / 1
46.2% KP
13,365
25.7% share
10,455g
194 CS · 8.4/m
Gamin#1212
Ezreal · ADC
1 / 9 / 4
38.5% KP
11,697
22.5% share
8,341g
163 CS · 7/m
Bdd#ddddd
Leona · Support
0 / 9 / 5
38.5% KP
4,843
9.3% share
5,774g
36 CS · 1.6/m
Red side
Victory차가운코끼리#KR0
Yasuo · Top
5 / 4 / 6
35.5% KP
15,572
19.2% share
10,699g
184 CS · 7.9/m
숙성된취두부1#BFX
Jarvan IV · Jungle
5 / 3 / 14
61.3% KP
9,986
12.3% share
10,962g
165 CS · 7.1/m
dlwldms#iuiu
Mel · Mid
8 / 4 / 6
45.2% KP
21,760
26.8% share
10,253g
195 CS · 8.4/m
로 컨#0214
Varus · ADC
9 / 0 / 13
71% KP
23,018
28.4% share
14,772g
234 CS · 10.1/m
류성민#444
Karma · Support
4 / 2 / 17
67.7% KP
10,733
13.2% share
7,778g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
