Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 207 days ago
3 / 2 / 0
K / D / A
25%
Kill participation
1,204.5
Damage / min
10,251g
475.7 gold / min
14
8 placed · 0 cleared
217
10.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Sharvel#KR1
Gnar · Top
3 / 2 / 0
25% KP
25,958
32.4% share
10,251g
217 CS · 10.1/m
허수아비#무적이야
Fiddlesticks · Jungle
2 / 3 / 4
50% KP
8,458
10.6% share
9,133g
163 CS · 7.6/m
Bong Flash#1999
Lux · Mid
1 / 9 / 4
41.7% KP
17,291
21.6% share
6,565g
138 CS · 6.4/m
ADER#KR77
Ezreal · ADC
3 / 7 / 1
33.3% KP
17,467
21.8% share
8,499g
163 CS · 7.6/m
꼬부기#0829
Anivia · Support
3 / 7 / 2
41.7% KP
10,875
13.6% share
6,262g
30 CS · 1.4/m
Red side
Victory밤하늘의별#2003
Dr. Mundo · Top
3 / 3 / 3
21.4% KP
14,694
18.7% share
7,666g
148 CS · 6.9/m
관 모#KR2
Jarvan IV · Jungle
9 / 2 / 8
60.7% KP
14,041
17.9% share
10,823g
131 CS · 6.1/m
To the Moon#KR1
Diana · Mid
9 / 3 / 4
46.4% KP
18,427
23.5% share
11,919g
200 CS · 9.3/m
DK Smash#KR7
Corki · ADC
4 / 4 / 8
42.9% KP
22,680
28.9% share
11,856g
227 CS · 10.5/m
BRO Namgung#1004
Nami · Support
3 / 0 / 10
46.4% KP
8,624
11% share
6,728g
27 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
