Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 207 days ago
7 / 4 / 8
K / D / A
42.9%
Kill participation
1,228.6
Damage / min
13,973g
545.1 gold / min
24
11 placed · 1 cleared
240
9.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Sharvel#KR1
Gnar · Top
7 / 4 / 8
42.9% KP
31,494
29.8% share
13,973g
240 CS · 9.4/m
last dance#0 5
Jarvan IV · Jungle
5 / 3 / 12
48.6% KP
12,436
11.8% share
12,237g
198 CS · 7.7/m
섀도 하우스#XXXXX
Akali · Mid
13 / 2 / 4
48.6% KP
22,840
21.6% share
12,568g
210 CS · 8.2/m
BFX Slayer#0415
Varus · ADC
7 / 5 / 7
40% KP
24,209
22.9% share
13,122g
227 CS · 8.9/m
BRO Namgung#1004
Neeko · Support
3 / 2 / 12
42.9% KP
14,670
13.9% share
8,419g
40 CS · 1.6/m
Red side
DefeatXerath#RANK2
Darius · Top
3 / 9 / 3
37.5% KP
16,020
20.2% share
9,521g
178 CS · 6.9/m
허수아비#무적이야
Fiddlesticks · Jungle
6 / 6 / 5
68.8% KP
17,497
22.1% share
10,699g
157 CS · 6.1/m
Bong Flash#1999
Pantheon · Mid
2 / 10 / 3
31.3% KP
14,864
18.8% share
7,211g
138 CS · 5.4/m
bai se zh1 chuan#qwe1
Ezreal · ADC
4 / 3 / 4
50% KP
26,312
33.2% share
11,491g
246 CS · 9.6/m
076#0314
Rell · Support
1 / 7 / 6
43.8% KP
4,473
5.7% share
6,329g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
