Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 207 days ago
5 / 6 / 9
K / D / A
53.8%
Kill participation
853.9
Damage / min
12,255g
408.3 gold / min
32
13 placed · 4 cleared
184
6.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Sharvel#KR1
Gnar · Top
5 / 6 / 9
53.8% KP
25,632
22.8% share
12,255g
184 CS · 6.1/m
미 키#0313
Jarvan IV · Jungle
6 / 8 / 10
61.5% KP
18,321
16.3% share
11,683g
161 CS · 5.4/m
Not Bad#KR2
Ryze · Mid
6 / 7 / 11
65.4% KP
29,107
25.9% share
11,636g
208 CS · 6.9/m
삘삘이#피루07
Kai'Sa · ADC
7 / 6 / 5
46.2% KP
21,856
19.5% share
14,793g
265 CS · 8.8/m
읏추추추#KR22
Neeko · Support
2 / 9 / 9
42.3% KP
17,333
15.4% share
8,678g
43 CS · 1.4/m
Red side
VictoryNNMC17#KR2
Vayne · Top
5 / 7 / 5
27.8% KP
27,786
21.9% share
11,645g
207 CS · 6.9/m
Juhana#IsYou
Xin Zhao · Jungle
10 / 3 / 17
75% KP
31,474
24.8% share
14,313g
205 CS · 6.8/m
Selfless#KR11
Orianna · Mid
9 / 8 / 15
66.7% KP
29,219
23% share
14,069g
220 CS · 7.3/m
hle pyeonsik#HLE
Senna · ADC
9 / 5 / 20
80.6% KP
22,307
17.6% share
16,890g
206 CS · 6.9/m
꼬부기#0829
Anivia · Support
3 / 3 / 23
72.2% KP
16,011
12.6% share
10,042g
57 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
