Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 204 days ago
9 / 8 / 8
K / D / A
77.3%
Kill participation
994.7
Damage / min
14,540g
474.4 gold / min
33
12 placed · 3 cleared
175
5.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat스물다섯번쩨밤#KR1
Sion · Top
4 / 7 / 4
36.4% KP
36,913
29.8% share
13,471g
267 CS · 8.7/m
DK Sharvel#KR1
Pantheon · Jungle
9 / 8 / 8
77.3% KP
30,489
24.6% share
14,540g
175 CS · 5.7/m
2008 04 09#KR2
Azir · Mid
6 / 5 / 5
50% KP
29,329
23.6% share
14,526g
313 CS · 10.2/m
piaoliuping#miohf
Yunara · ADC
3 / 12 / 4
31.8% KP
20,379
16.4% share
12,077g
193 CS · 6.3/m
아키아#AKIA
Rakan · Support
0 / 9 / 12
54.5% KP
6,911
5.6% share
8,105g
18 CS · 0.6/m
Red side
Victory이직로그#0904
Rek'Sai · Top
10 / 5 / 5
36.6% KP
33,667
21.2% share
15,704g
239 CS · 7.8/m
타 잔#KR1
Naafiri · Jungle
16 / 3 / 12
68.3% KP
54,986
34.7% share
19,060g
282 CS · 9.2/m
럭키금성#lucky
Aurora · Mid
2 / 4 / 10
29.3% KP
23,156
14.6% share
11,077g
221 CS · 7.2/m
T1 Jinbeom#KR3
Mel · ADC
7 / 4 / 14
51.2% KP
27,752
17.5% share
15,341g
264 CS · 8.6/m
zzplqyzz#0321
Pyke · Support
6 / 6 / 16
53.7% KP
19,097
12% share
11,975g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
