Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 199 days ago
4 / 2 / 9
K / D / A
48.1%
Kill participation
641.8
Damage / min
11,252g
447.4 gold / min
42
15 placed · 5 cleared
185
7.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Jayce · Top
4 / 3 / 6
37% KP
24,990
28.1% share
11,225g
237 CS · 9.4/m
DK Sharvel#KR1
Lee Sin · Jungle
4 / 2 / 9
48.1% KP
16,141
18.1% share
11,252g
185 CS · 7.4/m
Kasumi#miohf
Qiyana · Mid
7 / 3 / 4
40.7% KP
17,400
19.6% share
12,097g
206 CS · 8.2/m
댕찬2#KR1
Cassiopeia · ADC
9 / 1 / 5
51.9% KP
16,769
18.8% share
12,913g
237 CS · 9.4/m
귀를 벌리면 나비떼#LOVE
Lux · Support
3 / 3 / 15
66.7% KP
13,664
15.4% share
8,540g
28 CS · 1.1/m
Red side
DefeatMEWd#Utube
K'Sante · Top
2 / 5 / 1
27.3% KP
11,750
20.8% share
8,679g
194 CS · 7.7/m
쫑람지#KR1
Pantheon · Jungle
2 / 6 / 3
45.5% KP
11,148
19.8% share
8,156g
138 CS · 5.5/m
시간의 숲#0131
Talon · Mid
3 / 4 / 4
63.6% KP
15,407
27.3% share
9,885g
191 CS · 7.6/m
The II#KR1
Yunara · ADC
4 / 5 / 0
36.4% KP
12,628
22.4% share
10,659g
203 CS · 8.1/m
Amel#LFT
Nautilus · Support
0 / 7 / 9
81.8% KP
5,430
9.6% share
6,456g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
