Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 198 days ago
3 / 7 / 4
K / D / A
58.3%
Kill participation
707.2
Damage / min
9,109g
341.6 gold / min
29
9 placed · 4 cleared
146
5.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat20262026#1111
Sion · Top
4 / 5 / 3
58.3% KP
21,310
20.5% share
10,293g
233 CS · 8.7/m
DK Sharvel#KR1
Pantheon · Jungle
3 / 7 / 4
58.3% KP
18,858
18.1% share
9,109g
146 CS · 5.5/m
올해는 한화 우승#한화이글스
Viktor · Mid
2 / 7 / 4
50% KP
25,732
24.7% share
8,998g
209 CS · 7.8/m
코뚱잉#KR1
Aphelios · ADC
3 / 6 / 2
41.7% KP
23,045
22.1% share
12,188g
255 CS · 9.6/m
BRO Namgung#1004
Anivia · Support
0 / 5 / 6
50% KP
15,173
14.6% share
7,093g
36 CS · 1.3/m
Red side
Victoryぴょんしんゲーミング#tima
Zaahen · Top
6 / 5 / 4
33.3% KP
27,715
24.3% share
11,027g
169 CS · 6.3/m
NoRoo#T 1
Ivern · Jungle
7 / 0 / 13
66.7% KP
19,494
17.1% share
13,692g
192 CS · 7.2/m
Chika#0126
Yone · Mid
5 / 4 / 6
36.7% KP
24,674
21.6% share
12,940g
252 CS · 9.5/m
DAV1D G0GGINS#KR1
Vladimir · ADC
8 / 0 / 3
36.7% KP
30,709
26.9% share
13,724g
247 CS · 9.3/m
플레이리스트겨울#KR1
Shen · Support
4 / 3 / 11
50% KP
11,525
10.1% share
8,977g
52 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
