Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 198 days ago
6 / 4 / 14
K / D / A
48.8%
Kill participation
653.3
Damage / min
10,933g
448.7 gold / min
25
8 placed · 5 cleared
151
6.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPKING#asd
Varus · Top
5 / 11 / 1
40% KP
20,636
23.8% share
9,053g
133 CS · 5.5/m
XiXi#716
Rumble · Jungle
1 / 6 / 7
53.3% KP
16,467
19% share
9,451g
161 CS · 6.6/m
中华第一亚索#国一索家海
Yasuo · Mid
4 / 7 / 3
46.7% KP
14,633
16.9% share
9,291g
188 CS · 7.7/m
EDG庆哥goLPL#羊尼克韩服
Miss Fortune · ADC
5 / 9 / 4
60% KP
28,015
32.3% share
12,375g
179 CS · 7.3/m
박 씨#KR123
Alistar · Support
0 / 8 / 8
53.3% KP
6,940
8% share
6,738g
19 CS · 0.8/m
Red side
Victory감정없는사람#잃어버림
Yone · Top
11 / 2 / 7
43.9% KP
26,994
24.7% share
14,690g
265 CS · 10.9/m
DK Sharvel#KR1
Nidalee · Jungle
6 / 4 / 14
48.8% KP
15,918
14.6% share
10,933g
151 CS · 6.2/m
Qnayia#ztmy
Qiyana · Mid
9 / 2 / 11
48.8% KP
25,492
23.4% share
12,879g
210 CS · 8.6/m
hle pyeonsik#HLE
Senna · ADC
11 / 3 / 11
53.7% KP
31,990
29.3% share
13,873g
182 CS · 7.5/m
Ghost#올라갑니다
Nautilus · Support
4 / 4 / 16
48.8% KP
8,734
8% share
8,549g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
