Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 196 days ago
20 / 6 / 11
K / D / A
79.5%
Kill participation
1,222.7
Damage / min
21,223g
526.2 gold / min
63
27 placed · 7 cleared
248
6.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkiin#KR1
Jax · Top
9 / 8 / 10
41.3% KP
44,686
21.6% share
16,347g
268 CS · 6.6/m
NoRoo#T 1
Ivern · Jungle
5 / 7 / 27
69.6% KP
24,171
11.7% share
15,145g
199 CS · 4.9/m
발에칼달림#jJ이야
Aurora · Mid
8 / 8 / 13
45.7% KP
42,077
20.3% share
14,947g
279 CS · 6.9/m
뽀록참치#KR1
Ezreal · ADC
20 / 4 / 11
67.4% KP
75,028
36.2% share
24,956g
326 CS · 8.1/m
re0#2007
Nautilus · Support
4 / 12 / 24
60.9% KP
21,139
10.2% share
12,195g
28 CS · 0.7/m
Red side
Victorykiyio#6666
Tryndamere · Top
6 / 12 / 9
38.5% KP
42,721
22.5% share
16,350g
306 CS · 7.6/m
DK Sharvel#KR1
Lee Sin · Jungle
20 / 6 / 11
79.5% KP
49,315
25.9% share
21,223g
248 CS · 6.1/m
이지만의하루#이지만
Annie · Mid
9 / 6 / 19
71.8% KP
51,461
27.1% share
18,624g
277 CS · 6.9/m
XiXi#716
Ashe · ADC
4 / 11 / 19
59% KP
38,239
20.1% share
18,803g
291 CS · 7.2/m
Chenx1#hope
Braum · Support
0 / 12 / 26
66.7% KP
8,382
4.4% share
11,151g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
