Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 193 days ago
4 / 7 / 7
K / D / A
45.8%
Kill participation
435.9
Damage / min
14,001g
414.8 gold / min
54
10 placed · 11 cleared
226
6.7 CS / min
Objective control
2
Dragons
2
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNoRoo#T 1
Ivern · Top
2 / 5 / 11
54.2% KP
23,089
19.5% share
12,558g
211 CS · 6.3/m
DK Sharvel#KR1
Vi · Jungle
4 / 7 / 7
45.8% KP
14,711
12.4% share
14,001g
226 CS · 6.7/m
st Matcha#KR1
Vex · Mid
9 / 3 / 6
62.5% KP
26,726
22.6% share
14,967g
276 CS · 8.2/m
현 준#0420
Ezreal · ADC
9 / 0 / 5
58.3% KP
46,444
39.2% share
18,417g
350 CS · 10.4/m
댕청잇#KR123
Leona · Support
0 / 7 / 11
45.8% KP
7,405
6.3% share
8,595g
30 CS · 0.9/m
Red side
DefeatDDo12V#DD2V
Renekton · Top
5 / 5 / 5
45.5% KP
16,205
17.4% share
12,785g
249 CS · 7.4/m
yanxi#99900
Graves · Jungle
10 / 5 / 9
86.4% KP
19,032
20.4% share
15,289g
269 CS · 8/m
79270551del#KR1
Annie · Mid
3 / 6 / 9
54.5% KP
23,176
24.9% share
11,257g
236 CS · 7/m
KRX Vincenzo#KR4
Mel · ADC
4 / 3 / 3
31.8% KP
27,688
29.7% share
14,998g
319 CS · 9.5/m
Duro#Gen
Rell · Support
0 / 5 / 16
72.7% KP
7,028
7.5% share
8,625g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
