Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 185 days ago
7 / 7 / 10
K / D / A
70.8%
Kill participation
783.7
Damage / min
14,064g
437 gold / min
48
23 placed · 5 cleared
218
6.8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat순수주의자#1028
Jayce · Top
6 / 9 / 8
58.3% KP
28,597
23.7% share
14,425g
247 CS · 7.7/m
DK Sharvel#KR1
Lee Sin · Jungle
7 / 7 / 10
70.8% KP
25,223
20.9% share
14,064g
218 CS · 6.8/m
d2eptrai2ka3#KR11
Ryze · Mid
7 / 8 / 13
83.3% KP
33,026
27.3% share
14,283g
222 CS · 6.9/m
간절합니다#Honey
Jhin · ADC
3 / 10 / 5
33.3% KP
17,716
14.7% share
14,771g
240 CS · 7.5/m
세 나#기미닝
Senna · Support
1 / 12 / 16
70.8% KP
16,316
13.5% share
9,717g
38 CS · 1.2/m
Red side
Victory토게데마루#777
Varus · Top
10 / 5 / 7
37% KP
27,385
17.4% share
14,300g
227 CS · 7.1/m
Douyin susushizi#05jug
Rengar · Jungle
13 / 7 / 13
56.5% KP
41,416
26.4% share
17,654g
244 CS · 7.6/m
괴물쥐의 파트너#1995
Sejuani · Mid
3 / 6 / 13
34.8% KP
28,172
17.9% share
13,842g
227 CS · 7.1/m
hyun#990
Lucian · ADC
18 / 2 / 9
58.7% KP
49,905
31.8% share
20,362g
283 CS · 8.8/m
김구거#0207
Braum · Support
2 / 4 / 24
56.5% KP
10,180
6.5% share
10,604g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
