Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 184 days ago
6 / 8 / 3
K / D / A
30%
Kill participation
673
Damage / min
14,276g
454.9 gold / min
50
12 placed · 11 cleared
264
8.4 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Sharvel#KR1
Gnar · Top
6 / 8 / 3
30% KP
21,120
21% share
14,276g
264 CS · 8.4/m
Saber#kr12
Lee Sin · Jungle
10 / 7 / 11
70% KP
22,287
22.1% share
13,738g
210 CS · 6.7/m
YeouMin#여우민
LeBlanc · Mid
7 / 9 / 9
53.3% KP
27,698
27.5% share
12,566g
201 CS · 6.4/m
bei#2006
Ezreal · ADC
4 / 5 / 5
30% KP
23,091
22.9% share
14,411g
289 CS · 9.2/m
抖音 阿撸撸#360
Rakan · Support
3 / 4 / 11
46.7% KP
6,464
6.4% share
8,859g
29 CS · 0.9/m
Red side
VictoryVenus#zypp
Vayne · Top
8 / 6 / 4
36.4% KP
28,699
22.6% share
14,632g
256 CS · 8.2/m
Swamp#0916
Jarvan IV · Jungle
5 / 9 / 16
63.6% KP
20,580
16.2% share
13,761g
230 CS · 7.3/m
김익동#KR1
Aurelion Sol · Mid
3 / 6 / 12
45.5% KP
20,412
16.1% share
11,546g
190 CS · 6.1/m
Little Bomb#HK1
Ziggs · ADC
12 / 2 / 8
60.6% KP
42,142
33.2% share
19,057g
288 CS · 9.2/m
댕청잇#KR123
Shen · Support
5 / 7 / 18
69.7% KP
15,082
11.9% share
10,727g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
