Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 182 days ago
3 / 5 / 7
K / D / A
62.5%
Kill participation
493.1
Damage / min
9,513g
403.7 gold / min
40
14 placed · 4 cleared
163
6.9 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMakima#支 配
Varus · Top
6 / 4 / 11
48.6% KP
23,033
24.5% share
11,175g
161 CS · 6.8/m
科技枪Qiyana#关敏绿
Fiddlesticks · Jungle
10 / 1 / 11
60% KP
17,112
18.2% share
12,669g
187 CS · 7.9/m
qwewesd#5555
Jayce · Mid
9 / 5 / 10
54.3% KP
20,252
21.5% share
12,783g
208 CS · 8.8/m
HealthandAhn#Ahn
Ezreal · ADC
9 / 4 / 6
42.9% KP
24,550
26.1% share
13,324g
214 CS · 9.1/m
Okay cool#KR1
Blitzcrank · Support
1 / 2 / 15
45.7% KP
9,031
9.6% share
7,034g
35 CS · 1.5/m
Red side
DefeatSHIHAN7#ALPHA
Zaahen · Top
5 / 6 / 1
37.5% KP
11,225
19.6% share
9,953g
131 CS · 5.6/m
DK Sharvel#KR1
Lee Sin · Jungle
3 / 5 / 7
62.5% KP
11,620
20.3% share
9,513g
163 CS · 6.9/m
우주먼지#1212
Annie · Mid
6 / 10 / 6
75% KP
15,853
27.7% share
10,140g
168 CS · 7.1/m
znti#0001
Tristana · ADC
1 / 8 / 5
37.5% KP
10,507
18.3% share
8,804g
186 CS · 7.9/m
t4k1zz#KR2
Bard · Support
1 / 6 / 9
62.5% KP
8,073
14.1% share
6,468g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
