Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 179 days ago
12 / 4 / 9
K / D / A
55.3%
Kill participation
1,008.8
Damage / min
15,262g
568.1 gold / min
37
6 placed · 7 cleared
220
8.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Olaf · Top
11 / 3 / 7
47.4% KP
24,563
21.6% share
14,226g
226 CS · 8.4/m
DK Sharvel#KR1
Ambessa · Jungle
12 / 4 / 9
55.3% KP
27,102
23.9% share
15,262g
220 CS · 8.2/m
뿡치타#0716
Akali · Mid
7 / 6 / 6
34.2% KP
32,333
28.5% share
12,352g
197 CS · 7.3/m
povia#0706
Ashe · ADC
4 / 3 / 15
50% KP
15,962
14.1% share
14,098g
235 CS · 8.7/m
Let me sup#KR1
Bard · Support
4 / 5 / 15
50% KP
13,508
11.9% share
9,784g
36 CS · 1.3/m
Red side
Defeat송플랭크#김채연전용
Gangplank · Top
3 / 12 / 3
28.6% KP
21,514
22% share
8,840g
155 CS · 5.8/m
라 쿤#박성호
Zyra · Jungle
8 / 7 / 7
71.4% KP
30,635
31.3% share
14,598g
249 CS · 9.3/m
Buddy#하이루
Yone · Mid
3 / 7 / 1
19% KP
17,014
17.4% share
9,451g
221 CS · 8.2/m
hle pyeonsik#HLE
Ziggs · ADC
5 / 4 / 3
38.1% KP
22,245
22.7% share
13,183g
251 CS · 9.3/m
Anamo#KR97
Nautilus · Support
2 / 8 / 10
57.1% KP
6,432
6.6% share
7,431g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
