Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 178 days ago
10 / 2 / 18
K / D / A
82.4%
Kill participation
999.2
Damage / min
14,287g
523.7 gold / min
53
8 placed · 10 cleared
202
7.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory렝 화#렝 화
Rengar · Top
11 / 4 / 2
38.2% KP
25,255
20.6% share
13,531g
210 CS · 7.7/m
DK Sharvel#KR1
Jarvan IV · Jungle
10 / 2 / 18
82.4% KP
27,262
22.3% share
14,287g
202 CS · 7.4/m
아이러니#KR1
Viktor · Mid
4 / 1 / 10
41.2% KP
29,110
23.8% share
13,182g
270 CS · 9.9/m
Reble#KR2
Yunara · ADC
8 / 8 / 11
55.9% KP
30,691
25.1% share
14,847g
211 CS · 7.7/m
该死的游戏#它太硬
Braum · Support
1 / 5 / 23
70.6% KP
10,140
8.3% share
8,794g
31 CS · 1.1/m
Red side
Defeat솽인종#2357
Poppy · Top
6 / 6 / 5
55% KP
30,974
26.2% share
10,810g
199 CS · 7.3/m
科技枪Qiyana#关敏绿
Fiddlesticks · Jungle
7 / 6 / 7
70% KP
20,151
17% share
11,747g
182 CS · 6.7/m
유진누나 예쁘다#2008
Ahri · Mid
2 / 5 / 6
40% KP
23,504
19.9% share
9,381g
203 CS · 7.4/m
악 시#777
Draven · ADC
4 / 9 / 7
55% KP
30,259
25.6% share
12,776g
202 CS · 7.4/m
부스터#11111
Renata Glasc · Support
1 / 8 / 12
65% KP
13,477
11.4% share
7,413g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
