Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 178 days ago
9 / 5 / 16
K / D / A
67.6%
Kill participation
614.9
Damage / min
13,863g
459.3 gold / min
46
12 placed · 8 cleared
178
5.9 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory03군필프로지망생#FATOP
Vayne · Top
9 / 8 / 5
37.8% KP
37,060
30.8% share
13,182g
216 CS · 7.2/m
DK Sharvel#KR1
Skarner · Jungle
9 / 5 / 16
67.6% KP
18,559
15.4% share
13,863g
178 CS · 5.9/m
베베핑크#KR1
Hwei · Mid
11 / 6 / 12
62.2% KP
42,134
35% share
15,997g
238 CS · 7.9/m
자 석#앨리302
Aphelios · ADC
5 / 8 / 9
37.8% KP
17,043
14.1% share
14,513g
247 CS · 8.2/m
하늘에얼음이있음#KR1
Lulu · Support
3 / 5 / 24
73% KP
5,681
4.7% share
10,535g
41 CS · 1.4/m
Red side
Defeat那就是NiuGod#mio韩服
Olaf · Top
5 / 8 / 11
50% KP
22,005
20.1% share
12,979g
225 CS · 7.5/m
龙宫公主#김유빈
Master Yi · Jungle
13 / 6 / 11
75% KP
38,076
34.7% share
18,212g
240 CS · 8/m
흰둥아 물어#KR2
Lissandra · Mid
5 / 9 / 13
56.3% KP
20,207
18.4% share
10,152g
147 CS · 4.9/m
DNS Revenge#KR 1
Ashe · ADC
4 / 7 / 10
43.8% KP
15,101
13.8% share
13,793g
240 CS · 8/m
抖音 阿撸撸#360
Seraphine · Support
5 / 7 / 16
65.6% KP
14,253
13% share
9,533g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
