Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 177 days ago
7 / 3 / 9
K / D / A
66.7%
Kill participation
811.2
Damage / min
12,265g
515.7 gold / min
38
6 placed · 6 cleared
199
8.4 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat예비군11#KR2
Kayle · Top
1 / 6 / 1
12.5% KP
10,730
16.1% share
8,499g
184 CS · 7.7/m
Kimman#zxfkk
Lee Sin · Jungle
10 / 6 / 2
75% KP
11,621
17.4% share
10,917g
150 CS · 6.3/m
xinyanbajian#KR1
Akshan · Mid
3 / 3 / 6
56.3% KP
16,594
24.9% share
9,137g
171 CS · 7.2/m
xing zhui yue#KR1
Tristana · ADC
2 / 3 / 3
31.3% KP
15,452
23.2% share
10,582g
210 CS · 8.8/m
HAPPY everyday#T1 IG
Poppy · Support
0 / 6 / 9
56.3% KP
12,328
18.5% share
6,907g
34 CS · 1.4/m
Red side
Victory抖音丶cry毛#mio韩服
Jax · Top
8 / 0 / 6
58.3% KP
19,456
23.1% share
12,789g
217 CS · 9.1/m
DK Sharvel#KR1
Vi · Jungle
7 / 3 / 9
66.7% KP
19,293
22.9% share
12,265g
199 CS · 8.4/m
6두콩#KR1
Akali · Mid
4 / 5 / 3
29.2% KP
16,976
20.1% share
9,403g
175 CS · 7.4/m
ADER#KR77
Jhin · ADC
3 / 5 / 7
41.7% KP
17,226
20.4% share
11,268g
212 CS · 8.9/m
douyin福星小毅#miohf
Elise · Support
2 / 3 / 14
66.7% KP
11,301
13.4% share
8,217g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
