Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 175 days ago
7 / 3 / 8
K / D / A
55.6%
Kill participation
983.2
Damage / min
13,921g
432.1 gold / min
36
7 placed · 4 cleared
236
7.3 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory1Jiang#2003
Camille · Top
16 / 6 / 8
80% KP
58,868
40.7% share
18,282g
243 CS · 7.5/m
봄방학기간#KR1
Vi · Jungle
2 / 8 / 9
36.7% KP
11,547
8% share
11,258g
185 CS · 5.7/m
기분파#15gg
Galio · Mid
4 / 5 / 13
56.7% KP
30,836
21.3% share
12,334g
237 CS · 7.4/m
old ni#抖音小尼
Nilah · ADC
7 / 6 / 4
36.7% KP
20,930
14.5% share
17,508g
287 CS · 8.9/m
Celine#KR33
Senna · Support
1 / 2 / 20
70% KP
22,494
15.5% share
11,332g
59 CS · 1.8/m
Red side
DefeatReaI Bear#KR 1
Volibear · Top
7 / 12 / 2
33.3% KP
27,523
18.7% share
12,521g
190 CS · 5.9/m
DK Sharvel#KR1
Aatrox · Jungle
7 / 3 / 8
55.6% KP
31,675
21.5% share
13,921g
236 CS · 7.3/m
To the Moon#KR1
Diana · Mid
1 / 6 / 11
44.4% KP
22,992
15.6% share
11,396g
261 CS · 8.1/m
DK Hitscan#0531
Ezreal · ADC
7 / 5 / 9
59.3% KP
47,423
32.2% share
16,760g
307 CS · 9.5/m
Last Sumnner#KR1
Bard · Support
5 / 4 / 17
81.5% KP
17,702
12% share
10,827g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
