Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 170 days ago
2 / 3 / 2
K / D / A
13.3%
Kill participation
420.5
Damage / min
9,592g
383.9 gold / min
26
11 placed · 0 cleared
189
7.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmashushu#KR1
Vayne · Top
2 / 8 / 2
22.2% KP
9,800
15.3% share
7,493g
158 CS · 6.3/m
쫙쫙이#벌레핑
Lee Sin · Jungle
6 / 6 / 6
66.7% KP
16,447
25.6% share
10,979g
178 CS · 7.1/m
지 훈#KJH
Azir · Mid
3 / 7 / 5
44.4% KP
21,576
33.6% share
9,062g
202 CS · 8.1/m
抖音安安的金克丝#ovo
Jinx · ADC
6 / 4 / 5
61.1% KP
10,471
16.3% share
11,556g
192 CS · 7.7/m
Bluffing#1207
Thresh · Support
1 / 5 / 12
72.2% KP
5,869
9.1% share
6,760g
21 CS · 0.8/m
Red side
VictoryDK Sharvel#KR1
Malphite · Top
2 / 3 / 2
13.3% KP
10,505
12.3% share
9,592g
189 CS · 7.6/m
허수아비#무적이야
Fiddlesticks · Jungle
11 / 2 / 7
60% KP
20,213
23.7% share
12,901g
189 CS · 7.6/m
suis#kr7
Zed · Mid
8 / 3 / 6
46.7% KP
23,161
27.1% share
13,410g
235 CS · 9.4/m
DK Smash#KR7
Caitlyn · ADC
8 / 6 / 8
53.3% KP
22,475
26.3% share
14,403g
220 CS · 8.8/m
Loopy#1813
Bard · Support
1 / 4 / 15
53.3% KP
9,097
10.6% share
8,422g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
