Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 166 days ago
7 / 5 / 3
K / D / A
47.6%
Kill participation
943.5
Damage / min
14,355g
483.6 gold / min
26
10 placed · 3 cleared
274
9.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDK Sharvel#KR1
Gnar · Top
7 / 5 / 3
47.6% KP
28,007
25.5% share
14,355g
274 CS · 9.2/m
不能说的秘密#xiaoh
Nidalee · Jungle
3 / 6 / 7
47.6% KP
17,937
16.3% share
12,130g
233 CS · 7.8/m
LunaLina#KR1
Orianna · Mid
5 / 5 / 6
52.4% KP
24,576
22.4% share
13,395g
269 CS · 9.1/m
Rem#R E
Lucian · ADC
1 / 9 / 8
42.9% KP
25,059
22.8% share
12,729g
255 CS · 8.6/m
zakozako#0321
Nami · Support
5 / 5 / 10
71.4% KP
14,170
12.9% share
8,816g
19 CS · 0.6/m
Red side
Victory우치하 이지만#지무이
Anivia · Top
1 / 6 / 5
20% KP
18,252
13.1% share
11,488g
236 CS · 8/m
Attack Fight#0923
Naafiri · Jungle
9 / 5 / 3
40% KP
26,353
18.9% share
14,305g
213 CS · 7.2/m
Dongnan#030
Viktor · Mid
4 / 4 / 10
46.7% KP
33,182
23.8% share
12,384g
235 CS · 7.9/m
Heart#KR1
Caitlyn · ADC
12 / 5 / 10
73.3% KP
48,012
34.5% share
19,057g
293 CS · 9.9/m
BerrGod#KR3
Karma · Support
4 / 2 / 18
73.3% KP
13,386
9.6% share
11,049g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
