Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 163 days ago
6 / 3 / 20
K / D / A
55.3%
Kill participation
1,061
Damage / min
16,483g
578 gold / min
52
11 placed · 8 cleared
250
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat근거리탑챔프만함#속았지
Rumble · Top
4 / 7 / 6
34.5% KP
26,588
23.6% share
10,374g
201 CS · 7/m
허수아비#무적이야
Fiddlesticks · Jungle
5 / 10 / 11
55.2% KP
22,932
20.4% share
11,460g
156 CS · 5.5/m
livinli#KR1
Yone · Mid
2 / 9 / 7
31% KP
26,427
23.5% share
12,421g
243 CS · 8.5/m
Attack Fight#0923
Smolder · ADC
4 / 8 / 7
37.9% KP
18,352
16.3% share
12,023g
216 CS · 7.6/m
Loopy#1813
Camille · Support
14 / 13 / 4
62.1% KP
18,306
16.3% share
12,426g
33 CS · 1.2/m
Red side
Victory태양물고기#6797
Gangplank · Top
5 / 6 / 10
31.9% KP
21,451
15.1% share
11,065g
138 CS · 4.8/m
DK Sharvel#KR1
Xin Zhao · Jungle
6 / 3 / 20
55.3% KP
30,255
21.3% share
16,483g
250 CS · 8.8/m
Pungyeon#0116
Annie · Mid
11 / 8 / 12
48.9% KP
32,185
22.7% share
13,373g
200 CS · 7/m
Sylvie#77777
Ezreal · ADC
17 / 1 / 8
53.2% KP
44,169
31.2% share
19,899g
269 CS · 9.4/m
Bae Suzy#KR1
Pyke · Support
8 / 11 / 12
42.6% KP
13,650
9.6% share
11,633g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
