Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Victory
Ranked Solo/Duo · 163 days ago
5 / 8 / 14
K / D / A
47.5%
Kill participation
814.3
Damage / min
14,126g
423.1 gold / min
57
15 placed · 6 cleared
231
6.9 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPure Imagination#ZZZZZ
Rumble · Top
15 / 6 / 11
65% KP
46,248
30.6% share
16,148g
223 CS · 6.7/m
DK Sharvel#KR1
Xin Zhao · Jungle
5 / 8 / 14
47.5% KP
27,183
18% share
14,126g
231 CS · 6.9/m
숯불닭발 단무지주먹밥#참기름
Shyvana · Mid
5 / 7 / 10
37.5% KP
21,273
14.1% share
14,049g
222 CS · 6.7/m
T1 Jinbeom#KR3
Yunara · ADC
12 / 6 / 10
55% KP
47,154
31.2% share
20,549g
325 CS · 9.7/m
니 아#KR00
Lulu · Support
3 / 10 / 15
45% KP
9,440
6.2% share
9,928g
24 CS · 0.7/m
Red side
Defeat간디도롤하면폭력#레문123
Akali · Top
4 / 11 / 3
18.9% KP
18,408
10.8% share
9,427g
126 CS · 3.8/m
허수아비#무적이야
Ivern · Jungle
1 / 6 / 24
67.6% KP
16,757
9.9% share
12,304g
156 CS · 4.7/m
기리보이혁갓#아입니두
Naafiri · Mid
15 / 11 / 3
48.6% KP
45,494
26.8% share
16,707g
244 CS · 7.3/m
Robin#星期日
Lucian · ADC
17 / 7 / 7
64.9% KP
77,689
45.8% share
20,430g
307 CS · 9.2/m
Ghost#올라갑니다
Milio · Support
0 / 5 / 28
75.7% KP
11,413
6.7% share
10,655g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
