Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 161 days ago
11 / 8 / 12
K / D / A
44.2%
Kill participation
934.9
Damage / min
16,318g
502.9 gold / min
46
7 placed · 9 cleared
231
7.1 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatninkey#god
Gwen · Top
13 / 10 / 6
47.5% KP
55,639
32.3% share
18,548g
244 CS · 7.5/m
asdjipadsjip#KR1
Lee Sin · Jungle
7 / 9 / 13
50% KP
27,560
16% share
13,626g
182 CS · 5.6/m
DK ShowMaker#KR1
Cassiopeia · Mid
6 / 10 / 10
40% KP
31,933
18.5% share
12,025g
214 CS · 6.6/m
HealthandAhn#Ahn
Jhin · ADC
10 / 11 / 14
60% KP
36,320
21.1% share
15,746g
219 CS · 6.7/m
haiyaoduojiu#1112
Karma · Support
4 / 12 / 31
87.5% KP
20,872
12.1% share
11,016g
35 CS · 1.1/m
Red side
Victory거대 유성#판테온
Pantheon · Top
10 / 8 / 13
44.2% KP
44,267
22.6% share
12,974g
184 CS · 5.7/m
DK Sharvel#KR1
Naafiri · Jungle
11 / 8 / 12
44.2% KP
30,339
15.5% share
16,318g
231 CS · 7.1/m
신난 망고#0417
Akali · Mid
19 / 2 / 11
57.7% KP
49,568
25.3% share
19,153g
280 CS · 8.6/m
HLE Gumayusi#0298
Ezreal · ADC
9 / 6 / 19
53.8% KP
51,472
26.3% share
16,969g
246 CS · 7.6/m
박 씨#KR123
Camille · Support
3 / 16 / 18
40.4% KP
20,315
10.4% share
10,447g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
