Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 155 days ago
7 / 5 / 6
K / D / A
65%
Kill participation
739.3
Damage / min
11,582g
405.9 gold / min
37
22 placed · 2 cleared
170
6 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGamin#1212
Vayne · Top
6 / 10 / 2
40% KP
26,151
25% share
13,581g
242 CS · 8.5/m
DK Sharvel#KR1
Lee Sin · Jungle
7 / 5 / 6
65% KP
21,094
20.2% share
11,582g
170 CS · 6/m
dlfuwls#123
Twisted Fate · Mid
3 / 7 / 5
40% KP
25,974
24.9% share
14,116g
254 CS · 8.9/m
FA Kingdom#KR1
Caitlyn · ADC
4 / 6 / 5
45% KP
21,622
20.7% share
14,702g
246 CS · 8.6/m
나는 고등학교에 가본 적이없어#reze
Bard · Support
0 / 8 / 10
50% KP
9,576
9.2% share
7,380g
20 CS · 0.7/m
Red side
VictoryKRX Vincenzo#KR4
Gnar · Top
5 / 6 / 10
41.7% KP
21,745
17.6% share
11,723g
220 CS · 7.7/m
미 키#0313
Naafiri · Jungle
14 / 1 / 11
69.4% KP
39,418
32% share
16,733g
241 CS · 8.4/m
Tigoya#123
Sylas · Mid
12 / 5 / 9
58.3% KP
31,204
25.3% share
13,084g
208 CS · 7.3/m
zenbukorosu#KR1
Varus · ADC
4 / 5 / 9
36.1% KP
19,620
15.9% share
14,686g
271 CS · 9.5/m
BerrGod#KR3
Karma · Support
1 / 4 / 24
69.4% KP
11,227
9.1% share
9,414g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
