Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 154 days ago
6 / 7 / 8
K / D / A
50%
Kill participation
741.2
Damage / min
12,042g
407.7 gold / min
40
19 placed · 3 cleared
191
6.5 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어색했#7766
Fiora · Top
5 / 8 / 4
32.1% KP
27,328
21.2% share
12,768g
223 CS · 7.6/m
DK Sharvel#KR1
Lee Sin · Jungle
6 / 7 / 8
50% KP
21,890
17% share
12,042g
191 CS · 6.5/m
데마시아TV#Lux R
Fizz · Mid
7 / 5 / 8
53.6% KP
28,939
22.5% share
13,909g
224 CS · 7.6/m
leave#444
Senna · ADC
5 / 13 / 12
60.7% KP
29,861
23.2% share
11,866g
178 CS · 6/m
카 엘#0211
Camille · Support
5 / 15 / 14
67.9% KP
20,662
16.1% share
10,702g
44 CS · 1.5/m
Red side
VictoryTOPKING#asd
Ambessa · Top
7 / 5 / 7
29.2% KP
30,314
19.9% share
13,640g
268 CS · 9.1/m
Cozy#T T
Nidalee · Jungle
15 / 4 / 13
58.3% KP
28,614
18.8% share
16,681g
221 CS · 7.5/m
Calix#해 린
Yone · Mid
7 / 3 / 16
47.9% KP
31,147
20.4% share
14,494g
256 CS · 8.7/m
HLE Gumayusi#0298
Kog'Maw · ADC
13 / 6 / 18
64.6% KP
41,435
27.2% share
16,964g
265 CS · 9/m
OwO#43351
Pantheon · Support
6 / 10 / 20
54.2% KP
20,940
13.7% share
10,460g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
