Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 153 days ago
7 / 4 / 8
K / D / A
68.2%
Kill participation
786.8
Damage / min
11,260g
488.9 gold / min
38
8 placed · 9 cleared
165
7.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat정상을 향한 도전#No1
Jax · Top
0 / 2 / 0
0% KP
13,769
22.6% share
9,489g
207 CS · 9/m
Radiohead#KR1
Jarvan IV · Jungle
2 / 4 / 4
60% KP
7,089
11.6% share
8,577g
161 CS · 7/m
Calix#해 린
Cassiopeia · Mid
6 / 7 / 2
80% KP
25,462
41.8% share
9,385g
184 CS · 8/m
쏴봐쏴#SNG
Ashe · ADC
2 / 2 / 1
30% KP
10,357
17% share
9,601g
229 CS · 9.9/m
0415#S T
Blitzcrank · Support
0 / 7 / 5
50% KP
4,280
7% share
5,795g
27 CS · 1.2/m
Red side
Victory지 댕#KR00
Sion · Top
2 / 0 / 4
27.3% KP
11,135
14.8% share
8,610g
177 CS · 7.7/m
DK Sharvel#KR1
Sylas · Jungle
7 / 4 / 8
68.2% KP
18,122
24.1% share
11,260g
165 CS · 7.2/m
Tigoya#123
Yone · Mid
4 / 3 / 9
59.1% KP
22,387
29.7% share
10,574g
194 CS · 8.4/m
peyz#1138
Smolder · ADC
6 / 0 / 5
50% KP
14,358
19.1% share
11,700g
240 CS · 10.4/m
Last Sumnner#KR1
Seraphine · Support
3 / 3 / 12
68.2% KP
9,326
12.4% share
7,888g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
