Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 153 days ago
5 / 2 / 3
K / D / A
42.1%
Kill participation
337
Damage / min
10,657g
396.7 gold / min
38
14 placed · 6 cleared
175
6.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory효니핑#핑핑핑
K'Sante · Top
2 / 1 / 5
29.2% KP
9,184
11.5% share
11,075g
235 CS · 8.7/m
I am free#1017
Jayce · Jungle
11 / 3 / 5
66.7% KP
24,919
31.1% share
15,847g
213 CS · 7.9/m
Calix#해 린
Sylas · Mid
3 / 10 / 10
54.2% KP
24,870
31.1% share
10,628g
194 CS · 7.2/m
이노링#CARRY
Varus · ADC
5 / 2 / 5
41.7% KP
9,269
11.6% share
13,836g
249 CS · 9.3/m
Sanchovies#MOG
Bard · Support
3 / 4 / 10
54.2% KP
11,764
14.7% share
8,847g
44 CS · 1.6/m
Red side
Defeat채팅1개당승률1감소인데진짜제발#왜그래다들
Malphite · Top
1 / 3 / 2
15.8% KP
14,432
19.3% share
8,827g
222 CS · 8.3/m
DK Sharvel#KR1
Lee Sin · Jungle
5 / 2 / 3
42.1% KP
9,053
12.1% share
10,657g
175 CS · 6.5/m
AbrZjh#1024
Qiyana · Mid
7 / 6 / 3
52.6% KP
18,262
24.4% share
11,135g
224 CS · 8.3/m
got balls#kr3
Caitlyn · ADC
5 / 8 / 4
47.4% KP
21,268
28.4% share
12,817g
242 CS · 9/m
도 권#SOOP
Lux · Support
1 / 6 / 5
31.6% KP
11,741
15.7% share
7,268g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
