Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 153 days ago
11 / 7 / 16
K / D / A
50.9%
Kill participation
1,575.6
Damage / min
19,214g
507.4 gold / min
99
12 placed · 25 cleared
269
7.1 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZeus#glgl
Lee Sin · Top
8 / 13 / 14
55% KP
24,831
14.7% share
15,371g
245 CS · 6.5/m
쿨 쿨#CHZZK
Xin Zhao · Jungle
1 / 15 / 12
32.5% KP
17,478
10.4% share
12,311g
233 CS · 6.2/m
슉슉잉#KNR01
Viktor · Mid
11 / 6 / 11
55% KP
51,952
30.9% share
17,833g
299 CS · 7.9/m
Hound#0824
Ashe · ADC
16 / 10 / 19
87.5% KP
54,972
32.7% share
23,140g
282 CS · 7.4/m
Guardian#그리든
Anivia · Support
4 / 9 / 27
77.5% KP
19,134
11.4% share
12,496g
42 CS · 1.1/m
Red side
DefeatHLE 팬서#KR1
Jax · Top
12 / 7 / 9
39.6% KP
47,424
22.7% share
17,576g
283 CS · 7.5/m
DK Sharvel#KR1
Jayce · Jungle
11 / 7 / 16
50.9% KP
59,661
28.6% share
19,214g
269 CS · 7.1/m
AbrZjh#1024
Diana · Mid
14 / 10 / 6
37.7% KP
36,757
17.6% share
16,923g
297 CS · 7.8/m
Robin#星期日
Ezreal · ADC
7 / 9 / 15
41.5% KP
49,105
23.5% share
18,329g
284 CS · 7.5/m
우리집에 보러올래#아나콘다
Blitzcrank · Support
9 / 8 / 24
62.3% KP
15,860
7.6% share
13,143g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
