Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 152 days ago
5 / 5 / 7
K / D / A
50%
Kill participation
588.8
Damage / min
10,450g
438.2 gold / min
30
10 placed · 5 cleared
176
7.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFA Kingdom#KR1
Varus · Top
7 / 7 / 3
41.7% KP
25,575
29.4% share
10,730g
186 CS · 7.8/m
DK Sharvel#KR1
Lee Sin · Jungle
5 / 5 / 7
50% KP
14,043
16.1% share
10,450g
176 CS · 7.4/m
Wonderwall#mid
Annie · Mid
2 / 4 / 4
25% KP
17,044
19.6% share
9,388g
213 CS · 8.9/m
Phoenix#DNF
Draven · ADC
6 / 6 / 8
58.3% KP
18,516
21.3% share
12,158g
140 CS · 5.9/m
re0#2007
Pyke · Support
4 / 7 / 15
79.2% KP
11,804
13.6% share
7,765g
19 CS · 0.8/m
Red side
Victory아구몬#0509
Irelia · Top
4 / 6 / 7
37.9% KP
13,105
17% share
9,784g
194 CS · 8.1/m
GAM Draktharr#GAM
Xin Zhao · Jungle
8 / 2 / 9
58.6% KP
20,201
26.2% share
12,125g
172 CS · 7.2/m
데마시아TV#Lux R
Fizz · Mid
8 / 5 / 4
41.4% KP
15,888
20.6% share
12,630g
166 CS · 7/m
leave#444
Senna · ADC
6 / 4 / 14
69% KP
22,529
29.2% share
12,153g
190 CS · 8/m
t4k1zz#KR2
Nautilus · Support
3 / 7 / 12
51.7% KP
5,440
7.1% share
7,535g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
