Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 152 days ago
7 / 11 / 7
K / D / A
50%
Kill participation
836.7
Damage / min
11,876g
487.7 gold / min
36
14 placed · 3 cleared
127
5.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat근거리탑챔프만함#속았지
K'Sante · Top
3 / 6 / 4
25% KP
25,022
24.9% share
9,739g
194 CS · 8/m
DK Sharvel#KR1
Lee Sin · Jungle
7 / 11 / 7
50% KP
20,374
20.3% share
11,876g
127 CS · 5.2/m
아구몬#0509
Ryze · Mid
7 / 10 / 9
57.1% KP
28,004
27.9% share
10,650g
166 CS · 6.8/m
FA Kingdom#KR1
Caitlyn · ADC
5 / 11 / 7
42.9% KP
15,199
15.1% share
10,544g
165 CS · 6.8/m
zakozako#0321
Pyke · Support
6 / 11 / 8
50% KP
11,926
11.9% share
8,940g
18 CS · 0.7/m
Red side
Victory꿈의 파괴자#0419
Ambessa · Top
4 / 3 / 7
22.4% KP
15,803
12% share
9,991g
186 CS · 7.6/m
Shylie#KR1
Jarvan IV · Jungle
10 / 3 / 24
69.4% KP
24,177
18.3% share
14,250g
199 CS · 8.2/m
langmanbusi#KR1
Xin Zhao · Mid
19 / 7 / 11
61.2% KP
40,011
30.3% share
15,683g
169 CS · 6.9/m
삘삘이#피루07
Ziggs · ADC
10 / 5 / 15
51% KP
33,147
25.1% share
14,972g
188 CS · 7.7/m
re0#2007
Pantheon · Support
6 / 10 / 14
40.8% KP
19,022
14.4% share
8,994g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
