Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 151 days ago
4 / 3 / 10
K / D / A
32.6%
Kill participation
900.5
Damage / min
13,603g
505.7 gold / min
29
11 placed · 4 cleared
265
9.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatデフォルメ#Défor
Sejuani · Top
5 / 5 / 4
39.1% KP
22,715
26.5% share
11,083g
210 CS · 7.8/m
괴물쥐#KR9
Vi · Jungle
4 / 7 / 6
43.5% KP
11,903
13.9% share
10,251g
153 CS · 5.7/m
하모닉스#KR2
Ahri · Mid
4 / 13 / 1
21.7% KP
19,051
22.2% share
9,997g
206 CS · 7.7/m
짱구윤석#신윤석
Ashe · ADC
7 / 10 / 5
52.2% KP
19,568
22.8% share
12,194g
162 CS · 6/m
백수 연수#KR1
Nautilus · Support
3 / 8 / 11
60.9% KP
12,500
14.6% share
9,084g
61 CS · 2.3/m
Red side
VictoryDK Sharvel#KR1
Gnar · Top
4 / 3 / 10
32.6% KP
24,224
21.1% share
13,603g
265 CS · 9.9/m
웅무무#KR1
Jarvan IV · Jungle
10 / 3 / 12
51.2% KP
15,384
13.4% share
13,636g
181 CS · 6.7/m
MVKE Sofm#2244
Aurora · Mid
20 / 3 / 6
60.5% KP
43,270
37.7% share
16,370g
227 CS · 8.4/m
Rough#KR1
Ziggs · ADC
4 / 12 / 3
16.3% KP
18,108
15.8% share
11,840g
204 CS · 7.6/m
기고만장원#59988
Tahm Kench · Support
5 / 3 / 17
51.2% KP
13,638
11.9% share
9,723g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
