Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 147 days ago
8 / 7 / 11
K / D / A
82.6%
Kill participation
777.4
Damage / min
14,442g
423.1 gold / min
52
13 placed · 11 cleared
202
5.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeataierlanlaozhu#KR1
Rumble · Top
1 / 11 / 8
39.1% KP
36,400
24.6% share
10,427g
223 CS · 6.5/m
DK Sharvel#KR1
Jarvan IV · Jungle
8 / 7 / 11
82.6% KP
26,535
17.9% share
14,442g
202 CS · 5.9/m
봄도둑#KR10
Taliyah · Mid
3 / 8 / 2
21.7% KP
24,538
16.6% share
13,446g
320 CS · 9.4/m
Zephyr#O1O8
Varus · ADC
9 / 11 / 6
65.2% KP
44,430
30% share
16,329g
238 CS · 7/m
Luon#11111
Bard · Support
2 / 7 / 13
65.2% KP
16,296
11% share
9,740g
38 CS · 1.1/m
Red side
Victory차가운코끼리#KR0
Ambessa · Top
10 / 4 / 17
61.4% KP
38,407
25.3% share
16,625g
258 CS · 7.6/m
DNS Pyosik#KR2
Xin Zhao · Jungle
5 / 4 / 16
47.7% KP
21,813
14.4% share
15,214g
257 CS · 7.5/m
허거덩#0303
Ryze · Mid
18 / 1 / 14
72.7% KP
46,943
31% share
20,413g
316 CS · 9.3/m
vinaka#KR111
Ezreal · ADC
5 / 7 / 11
36.4% KP
22,075
14.6% share
16,225g
261 CS · 7.6/m
키움증권#SAR
Camille · Support
6 / 9 / 14
45.5% KP
22,273
14.7% share
11,526g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
