Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 147 days ago
9 / 4 / 9
K / D / A
40.9%
Kill participation
985.2
Damage / min
12,384g
479.4 gold / min
30
10 placed · 4 cleared
205
7.9 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Sharvel#KR1
Gnar · Top
9 / 4 / 9
40.9% KP
25,451
23.8% share
12,384g
205 CS · 7.9/m
Attack Fight#0923
Vi · Jungle
7 / 8 / 10
38.6% KP
18,222
17% share
12,136g
166 CS · 6.4/m
강아지좋아#KR3
Twisted Fate · Mid
8 / 2 / 9
38.6% KP
20,066
18.7% share
14,853g
232 CS · 9/m
중승민#중센조
Caitlyn · ADC
12 / 8 / 10
50% KP
24,478
22.8% share
15,562g
191 CS · 7.4/m
DNS 피터#0428
Elise · Support
8 / 5 / 19
61.4% KP
18,916
17.7% share
10,663g
20 CS · 0.8/m
Red side
DefeatKRX Vincenzo#KR4
Yasuo · Top
2 / 8 / 5
26.9% KP
12,896
12% share
9,984g
199 CS · 7.7/m
Not Bad#KR2
Jarvan IV · Jungle
8 / 8 / 9
65.4% KP
20,027
18.6% share
11,727g
152 CS · 5.9/m
세계평화를축원하다#5905
Aurora · Mid
6 / 7 / 3
34.6% KP
30,032
27.9% share
10,438g
199 CS · 7.7/m
HLE Gumayusi#0298
Ashe · ADC
4 / 11 / 11
57.7% KP
22,240
20.7% share
11,769g
215 CS · 8.3/m
키움증권#SAR
LeBlanc · Support
6 / 10 / 9
57.7% KP
22,432
20.8% share
9,065g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
