Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 146 days ago
6 / 8 / 3
K / D / A
23.1%
Kill participation
971.8
Damage / min
11,399g
401.1 gold / min
27
11 placed · 2 cleared
201
7.1 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykbj0628#KR1
Sion · Top
4 / 3 / 9
28.3% KP
13,425
8.9% share
11,864g
192 CS · 6.8/m
ninkey#god
Gwen · Jungle
14 / 8 / 5
41.3% KP
36,858
24.3% share
16,969g
234 CS · 8.2/m
아아아앙 땅콩이 콩했떠 으이잉#나는정땅콩
Cassiopeia · Mid
16 / 7 / 11
58.7% KP
42,236
27.9% share
16,562g
228 CS · 8/m
미 키#0313
Jhin · ADC
9 / 5 / 16
54.3% KP
35,007
23.1% share
16,292g
223 CS · 7.8/m
Last Sumnner#KR1
Camille · Support
3 / 16 / 22
54.3% KP
23,857
15.8% share
10,139g
30 CS · 1.1/m
Red side
DefeatDK Sharvel#KR1
Gnar · Top
6 / 8 / 3
23.1% KP
27,616
20.3% share
11,399g
201 CS · 7.1/m
Attack Fight#0923
Xin Zhao · Jungle
10 / 9 / 11
53.8% KP
28,240
20.7% share
13,368g
195 CS · 6.9/m
Douyin Koe#KOE艾克
Ekko · Mid
10 / 11 / 5
38.5% KP
27,872
20.4% share
10,964g
130 CS · 4.6/m
小 云#ziye
Ezreal · ADC
11 / 10 / 9
51.3% KP
37,816
27.7% share
15,377g
232 CS · 8.2/m
DNS Quantum#KR 1
Karma · Support
2 / 8 / 25
69.2% KP
14,800
10.9% share
9,822g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
