Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Defeat
Ranked Solo/Duo · 140 days ago
12 / 7 / 11
K / D / A
62.2%
Kill participation
1,176.2
Damage / min
18,547g
473.3 gold / min
63
7 placed · 14 cleared
291
7.4 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCasting#KR11
Jayce · Top
9 / 9 / 14
53.5% KP
47,504
23.1% share
20,394g
380 CS · 9.7/m
DK Lucid#KR1
Lee Sin · Jungle
11 / 5 / 21
74.4% KP
37,111
18% share
18,784g
266 CS · 6.8/m
El1enYeager#KR1
Aurora · Mid
19 / 5 / 9
65.1% KP
64,823
31.5% share
20,092g
283 CS · 7.2/m
Bdd#ddddd
Xerath · ADC
4 / 6 / 19
53.5% KP
44,123
21.4% share
16,814g
274 CS · 7/m
Effort#4444
Maokai · Support
0 / 12 / 25
58.1% KP
12,237
5.9% share
11,272g
40 CS · 1/m
Red side
Defeat지지크#zzk1
Olaf · Top
7 / 12 / 7
37.8% KP
31,015
17% share
14,547g
267 CS · 6.8/m
DK Sharvel#KR1
Naafiri · Jungle
12 / 7 / 11
62.2% KP
46,086
25.3% share
18,547g
291 CS · 7.4/m
Nevi#kr99
Anivia · Mid
5 / 11 / 9
37.8% KP
33,011
18.1% share
14,907g
272 CS · 6.9/m
DK Smash#KR7
Senna · ADC
10 / 5 / 18
75.7% KP
54,947
30.1% share
21,168g
382 CS · 9.7/m
피칠갑#血漆甲
Nautilus · Support
3 / 8 / 20
62.2% KP
17,187
9.4% share
10,338g
16 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
