Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Defeat
Ranked Solo/Duo · 139 days ago
11 / 6 / 7
K / D / A
50%
Kill participation
829.9
Damage / min
15,505g
484.5 gold / min
49
12 placed · 9 cleared
237
7.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUranus#kr08
Jayce · Top
8 / 11 / 6
36.8% KP
26,556
22% share
15,582g
254 CS · 7.9/m
Na병현#2001
Lee Sin · Jungle
16 / 4 / 9
65.8% KP
27,477
22.7% share
17,637g
196 CS · 6.1/m
차가운코끼리#KR0
Yasuo · Mid
3 / 13 / 9
31.6% KP
19,662
16.3% share
12,747g
254 CS · 7.9/m
Rekkles#KR96
Ashe · ADC
8 / 4 / 12
52.6% KP
25,090
20.8% share
20,215g
340 CS · 10.6/m
burny#6911
Rumble · Support
3 / 4 / 16
50% KP
22,038
18.2% share
10,889g
46 CS · 1.4/m
Red side
Defeattmhrnjh#1002
Twisted Fate · Top
5 / 8 / 13
50% KP
24,758
21.5% share
16,373g
236 CS · 7.4/m
DK Sharvel#KR1
Diana · Jungle
11 / 6 / 7
50% KP
26,558
23.1% share
15,505g
237 CS · 7.4/m
붕붕킹#뚜벅뚜벅
Garen · Mid
11 / 8 / 4
41.7% KP
26,213
22.8% share
14,570g
235 CS · 7.3/m
weryasgzxc#KR0
Jhin · ADC
4 / 10 / 12
44.4% KP
17,868
15.5% share
15,163g
266 CS · 8.3/m
patience#2006
Senna · Support
5 / 6 / 19
66.7% KP
19,756
17.2% share
11,878g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
