Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 138 days ago
18 / 2 / 19
K / D / A
74%
Kill participation
1,417.3
Damage / min
18,892g
634.3 gold / min
48
8 placed · 10 cleared
236
7.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGengela Radnik#1v9
K'Sante · Top
6 / 8 / 3
34.6% KP
20,107
17.1% share
10,340g
183 CS · 6.1/m
Eris#Greyt
Rengar · Jungle
8 / 14 / 4
46.2% KP
31,397
26.7% share
14,899g
176 CS · 5.9/m
2008 04 09#KR2
Vex · Mid
5 / 8 / 5
38.5% KP
25,696
21.8% share
11,385g
209 CS · 7/m
向阳而生不惧阴霾#66666
Mel · ADC
4 / 9 / 3
26.9% KP
26,640
22.6% share
11,013g
188 CS · 6.3/m
다훈갓#Bard
Bard · Support
3 / 11 / 6
34.6% KP
13,917
11.8% share
8,457g
25 CS · 0.8/m
Red side
Victorypuppyxi#1123
Vayne · Top
5 / 8 / 7
24% KP
23,844
17.7% share
11,139g
169 CS · 5.7/m
DK Sharvel#KR1
Sylas · Jungle
18 / 2 / 19
74% KP
42,211
31.4% share
18,892g
236 CS · 7.9/m
PIETA#1109
Qiyana · Mid
13 / 3 / 13
52% KP
28,964
21.5% share
13,869g
183 CS · 6.1/m
Juhana#OMG
Ashe · ADC
7 / 7 / 15
44% KP
18,311
13.6% share
14,797g
246 CS · 8.3/m
MIDKING#asd
LeBlanc · Support
7 / 6 / 20
54% KP
21,123
15.7% share
10,940g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
