Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 137 days ago
10 / 4 / 8
K / D / A
54.5%
Kill participation
836.6
Damage / min
13,889g
526.8 gold / min
41
21 placed · 4 cleared
206
7.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPerfecT#132
Rumble · Top
3 / 7 / 5
33.3% KP
14,937
17.3% share
9,370g
170 CS · 6.4/m
So be it#last
Diana · Jungle
6 / 7 / 6
50% KP
20,069
23.3% share
12,444g
155 CS · 5.9/m
BYBYBYBYBYBY#CN1
Yone · Mid
5 / 7 / 6
45.8% KP
18,545
21.5% share
11,854g
221 CS · 8.4/m
정현몬#밤 구
Varus · ADC
6 / 7 / 5
45.8% KP
19,705
22.8% share
12,756g
212 CS · 8/m
Bluffing#1207
Pyke · Support
4 / 5 / 6
41.7% KP
12,999
15.1% share
9,363g
23 CS · 0.9/m
Red side
VictoryCasting#KR11
Anivia · Top
4 / 5 / 9
39.4% KP
14,129
14.7% share
10,830g
179 CS · 6.8/m
DK Sharvel#KR1
Lee Sin · Jungle
10 / 4 / 8
54.5% KP
22,058
23% share
13,889g
206 CS · 7.8/m
Pungyeon#0116
Twisted Fate · Mid
7 / 5 / 9
48.5% KP
25,774
26.9% share
14,889g
251 CS · 9.5/m
bai se zh1 chuan#qwe1
Miss Fortune · ADC
6 / 4 / 8
42.4% KP
19,043
19.9% share
16,392g
287 CS · 10.9/m
이나경#아 로
Elise · Support
6 / 6 / 14
60.6% KP
14,843
15.5% share
10,139g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
