Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 133 days ago
6 / 11 / 23
K / D / A
69%
Kill participation
820.6
Damage / min
14,470g
423.5 gold / min
41
12 placed · 7 cleared
183
5.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat상현 2 차식#무한성
Gragas · Top
7 / 11 / 10
35.4% KP
28,582
14.8% share
11,862g
151 CS · 4.4/m
DK Solid#마 산
Xin Zhao · Jungle
9 / 7 / 20
60.4% KP
42,886
22.3% share
16,112g
265 CS · 7.8/m
EPG 카이조쿠단#조 로
Ryze · Mid
13 / 7 / 18
64.6% KP
45,706
23.7% share
15,748g
258 CS · 7.6/m
뚜시따시#BRO
Senna · ADC
15 / 8 / 24
81.3% KP
56,918
29.5% share
18,635g
188 CS · 5.5/m
小 云#ziye
Nautilus · Support
4 / 9 / 29
68.8% KP
18,526
9.6% share
11,626g
29 CS · 0.8/m
Red side
VictoryM G#2821
Rumble · Top
17 / 8 / 12
69% KP
65,174
35.2% share
17,142g
211 CS · 6.2/m
DK Sharvel#KR1
Jarvan IV · Jungle
6 / 11 / 23
69% KP
28,037
15.1% share
14,470g
183 CS · 5.4/m
Calimport#KR1
Anivia · Mid
7 / 6 / 12
45.2% KP
34,039
18.4% share
14,528g
243 CS · 7.1/m
zenbukorosu#KR1
Tristana · ADC
11 / 11 / 16
64.3% KP
47,784
25.8% share
18,125g
217 CS · 6.4/m
아키아#AKIA
Alistar · Support
1 / 12 / 27
66.7% KP
10,276
5.5% share
9,696g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
