Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 130 days ago
10 / 5 / 10
K / D / A
71.4%
Kill participation
679.9
Damage / min
16,262g
455.5 gold / min
53
21 placed · 11 cleared
234
6.6 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory오육칠#gky
Fiora · Top
13 / 5 / 4
38.6% KP
31,165
22.2% share
17,818g
274 CS · 7.7/m
La La Land#라라랜드
Xin Zhao · Jungle
9 / 4 / 16
56.8% KP
25,686
18.3% share
18,231g
291 CS · 8.2/m
srysrymb#1065
Yone · Mid
6 / 8 / 6
27.3% KP
26,292
18.7% share
15,326g
274 CS · 7.7/m
Cotty#KR99
Ziggs · ADC
12 / 6 / 17
65.9% KP
39,752
28.3% share
18,899g
271 CS · 7.6/m
쪼렙이다말로하자#KR1
LeBlanc · Support
4 / 5 / 13
38.6% KP
17,664
12.6% share
11,238g
58 CS · 1.6/m
Red side
DefeatWeetae#KR2
Irelia · Top
4 / 17 / 5
32.1% KP
25,971
20.7% share
13,637g
291 CS · 8.2/m
DK Sharvel#KR1
Lee Sin · Jungle
10 / 5 / 10
71.4% KP
24,272
19.4% share
16,262g
234 CS · 6.6/m
Blessing for u#0108
Mel · Mid
8 / 6 / 7
53.6% KP
36,571
29.2% share
17,305g
341 CS · 9.6/m
FAAF#Today
Senna · ADC
4 / 6 / 7
39.3% KP
25,636
20.5% share
14,879g
262 CS · 7.3/m
Duro#Gen
Nautilus · Support
2 / 10 / 12
50% KP
12,803
10.2% share
9,595g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
