Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 129 days ago
6 / 6 / 8
K / D / A
41.2%
Kill participation
562.9
Damage / min
12,449g
397.1 gold / min
46
16 placed · 8 cleared
216
6.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytmhrnjh#1002
Kennen · Top
3 / 11 / 10
34.2% KP
23,596
17.6% share
11,348g
213 CS · 6.8/m
악마의삶 이종하#KR1
Sylas · Jungle
4 / 7 / 20
63.2% KP
24,835
18.5% share
12,484g
180 CS · 5.7/m
HyeonJu#ZZang
Akshan · Mid
23 / 6 / 6
76.3% KP
45,389
33.8% share
19,033g
182 CS · 5.8/m
Error434#222
Ashe · ADC
8 / 3 / 11
50% KP
29,602
22% share
18,330g
284 CS · 9.1/m
Celine#KR33
Nautilus · Support
0 / 7 / 21
55.3% KP
10,843
8.1% share
8,866g
27 CS · 0.9/m
Red side
Defeat테토남#2040
Irelia · Top
14 / 9 / 3
50% KP
33,148
29.8% share
17,337g
281 CS · 9/m
DK Sharvel#KR1
Lee Sin · Jungle
6 / 6 / 8
41.2% KP
17,647
15.8% share
12,449g
216 CS · 6.9/m
CYBER ATLETA#TDAH
Cassiopeia · Mid
3 / 8 / 10
38.2% KP
26,921
24.2% share
11,162g
245 CS · 7.8/m
ZORN#E500
Smolder · ADC
8 / 9 / 9
50% KP
20,288
18.2% share
15,454g
226 CS · 7.2/m
정인희#KR8
Seraphine · Support
3 / 6 / 14
50% KP
13,408
12% share
9,654g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
