Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 128 days ago
13 / 1 / 10
K / D / A
65.7%
Kill participation
1,111.4
Damage / min
17,877g
631 gold / min
53
6 placed · 13 cleared
286
10.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat땃쥐 맹아이#OwO
Ambessa · Top
5 / 8 / 3
66.7% KP
29,435
35.8% share
9,974g
196 CS · 6.9/m
광희짱#123
Ivern · Jungle
0 / 4 / 8
66.7% KP
6,275
7.6% share
9,344g
133 CS · 4.7/m
Sanchovies#MOG
Sylas · Mid
2 / 8 / 2
33.3% KP
18,838
22.9% share
10,150g
205 CS · 7.2/m
Swiftie#1415
Senna · ADC
4 / 8 / 2
50% KP
17,336
21.1% share
11,551g
206 CS · 7.3/m
Cho#8839
Bard · Support
1 / 7 / 4
41.7% KP
10,232
12.5% share
7,453g
31 CS · 1.1/m
Red side
VictoryHauvippro102#1805
Renekton · Top
3 / 8 / 6
25.7% KP
17,956
15.3% share
11,564g
220 CS · 7.8/m
DK Sharvel#KR1
Qiyana · Jungle
13 / 1 / 10
65.7% KP
31,489
26.8% share
17,877g
286 CS · 10.1/m
M G#2821
Aurora · Mid
2 / 1 / 15
48.6% KP
30,904
26.3% share
11,214g
226 CS · 8/m
Sia#Siiya
Jhin · ADC
14 / 1 / 11
71.4% KP
27,293
23.3% share
17,209g
258 CS · 9.1/m
부스터#11111
Blitzcrank · Support
3 / 2 / 20
65.7% KP
9,683
8.3% share
9,422g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
