Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 128 days ago
6 / 3 / 19
K / D / A
89.3%
Kill participation
754.5
Damage / min
10,669g
491.7 gold / min
47
11 placed · 8 cleared
155
7.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat홍 차#1216
Cassiopeia · Top
2 / 6 / 1
15.8% KP
9,862
16% share
7,223g
162 CS · 7.5/m
유 아#iou
Xin Zhao · Jungle
3 / 5 / 7
52.6% KP
11,518
18.7% share
8,423g
156 CS · 7.2/m
x1x2x3#xxx
Akali · Mid
10 / 5 / 4
73.7% KP
21,880
35.6% share
11,077g
184 CS · 8.5/m
chesterbb#0811
Caitlyn · ADC
4 / 7 / 5
47.4% KP
10,631
17.3% share
9,454g
154 CS · 7.1/m
Crow#crow9
Lux · Support
0 / 5 / 12
63.2% KP
7,612
12.4% share
6,146g
37 CS · 1.7/m
Red side
VictoryCYBER ATLETA#TDAH
Syndra · Top
3 / 3 / 11
50% KP
16,414
21.6% share
12,135g
229 CS · 10.6/m
DK Sharvel#KR1
Jarvan IV · Jungle
6 / 3 / 19
89.3% KP
16,372
21.6% share
10,669g
155 CS · 7.1/m
kanpohongchen#520
Sylas · Mid
6 / 6 / 4
35.7% KP
17,446
23% share
9,191g
145 CS · 6.7/m
zenbukorosu#KR1
Kog'Maw · ADC
12 / 4 / 6
64.3% KP
19,524
25.7% share
12,861g
176 CS · 8.1/m
손건히#KR1
Rakan · Support
1 / 3 / 20
75% KP
6,112
8.1% share
6,610g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
