Match history
Lee Sin champion portrait

Lee Sin

Victory

Ranked Solo/Duo · 127 days ago

19:10Live Riot data

15 / 1 / 7

K / D / A

81.5%

Kill participation

1,244.4

Damage / min

12,322g

642.9 gold / min

21

12 placed · 3 cleared

154

8 CS / min

Objective control

Blue side

0

Dragons

0

Baron

2

Towers

0

Inhibitors

1

Herald

Red side

2

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Joined at least 70% of team killsHighest champion damage on your team
10. minute · Vi+597 gold / +6 CS

Difference from the opponent Riot assigned to your role.

15. minute · Vi+1,724 gold / +19 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1724 gold and +19 CS versus Vi.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

1 recorded deaths; first at 7:02.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

12 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.03,0816,1619,24212,3220:004:479:3514:2219:10
Lee Sin: 12,322

Events and purchases

Kill · Ziggs → Caitlyn
Kill · Lee Sin → Pyke
Kill · Map → Ziggs
Kill · Ryze → Vi
Kill · Vi → Ryze
Kill · Pyke → Caitlyn
Kill · Vi → Bard
Kill · Vi → Bard
Kill · Lee Sin → Vi
Kill · Anivia → Lee Sin
Kill · Caitlyn → Pyke
Kill · Caitlyn → Anivia
Kill · Lee Sin → Anivia
Kill · Vi → Ryze
Kill · Ziggs → Caitlyn
Kill · Bard → Vi
Kill · Lee Sin → Ziggs
Objective · Lee Sin · Ocean Dragon
Objective · Lee Sin · Void Grub
Kill · Lee Sin → Pyke
Kill · Bard → Zed
Objective · Lee Sin · Void Grub
Kill · Vi → Ryze
Objective · Lee Sin · Void Grub
Kill · Pyke → Caitlyn
Kill · Lee Sin → Pyke
Kill · Gnar → Ziggs
Kill · Lee Sin → Vi
Kill · Pyke → Caitlyn
Kill · Ziggs → Ryze
Building destroyed · Ziggs · Outer turret
Objective · Vi · Rift Herald
Kill · Lee Sin → Anivia
Kill · Lee Sin → Pyke
Building destroyed · Ryze · Outer turret
Kill · Caitlyn → Vi
Kill · Ryze → Ziggs
Kill · Gnar → Zed
Kill · Gnar → Pyke
Objective · Lee Sin · Cloud Dragon
Building destroyed · Gnar · Outer turret
Kill · Lee Sin → Ziggs
Kill · Lee Sin → Pyke
Kill · Ryze → Vi
Kill · Lee Sin → Anivia
Kill · Lee Sin → Zed
Building destroyed · Caitlyn · Outer turret
Kill · Vi → Gnar
Kill · Lee Sin → Vi
Kill · Ryze → Ziggs

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
13 / 28 / 2036,468g · 49,951 damage
PlayerKDA · KPDamageGold · CSItems
Zed champion portrait

온 재#KR1

Zed · Top

0 / 4 / 1

7.7% KP

11,130

22.3% share

7,142g

152 CS · 7.9/m

Vi champion portrait

깜지곰#링 곰

Vi · Jungle

6 / 7 / 1

53.8% KP

10,118

20.3% share

8,111g

111 CS · 5.8/m

Anivia champion portrait

날아라#0115

Anivia · Mid

1 / 4 / 6

53.8% KP

8,771

17.6% share

6,704g

140 CS · 7.3/m

Ziggs champion portrait

삘삘이#피루07

Ziggs · ADC

3 / 6 / 4

53.8% KP

12,020

24.1% share

8,864g

171 CS · 8.9/m

Pyke champion portrait

Luon#11111

Pyke · Support

3 / 7 / 8

84.6% KP

7,912

15.8% share

5,647g

10 CS · 0.5/m

Red side

Victory
27 / 13 / 3644,021g · 64,922 damage
PlayerKDA · KPDamageGold · CSItems
Gnar champion portrait

UYoungWave#2005

Gnar · Top

3 / 1 / 6

33.3% KP

9,288

14.3% share

7,765g

154 CS · 8/m

Lee Sin champion portrait

DK Sharvel#KR1

Lee Sin · Jungle

15 / 1 / 7

81.5% KP

23,851

36.7% share

12,322g

154 CS · 8/m

Ryze champion portrait

구름다리농장#0120

Ryze · Mid

4 / 4 / 4

29.6% KP

12,082

18.6% share

8,669g

179 CS · 9.3/m

Caitlyn champion portrait

PsyAD#KR1

Caitlyn · ADC

3 / 5 / 3

22.2% KP

9,240

14.2% share

8,487g

152 CS · 7.9/m

Bard champion portrait

KRX Joker#A i

Bard · Support

2 / 2 / 16

66.7% KP

10,461

16.1% share

6,778g

14 CS · 0.7/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — Sharvel#1102 | MacroDiff