Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 126 days ago
6 / 1 / 6
K / D / A
54.5%
Kill participation
693.9
Damage / min
10,397g
469.7 gold / min
29
5 placed · 6 cleared
189
8.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMuXiaoChen#777
Vayne · Top
2 / 6 / 3
45.5% KP
13,301
23.5% share
7,368g
126 CS · 5.7/m
guz1vjppr0kut3#2810
Lee Sin · Jungle
3 / 3 / 2
45.5% KP
8,294
14.7% share
9,122g
139 CS · 6.3/m
Calix#해 린
Anivia · Mid
2 / 4 / 0
18.2% KP
14,031
24.8% share
8,319g
198 CS · 8.9/m
hle pyeonsik#HLE
Caitlyn · ADC
4 / 4 / 0
36.4% KP
13,375
23.6% share
9,644g
210 CS · 9.5/m
T1 Eclipse#2009
Karma · Support
0 / 5 / 7
63.6% KP
7,607
13.4% share
5,868g
16 CS · 0.7/m
Red side
VictoryAA Line#A A
Lucian · Top
3 / 3 / 6
40.9% KP
18,674
25.9% share
9,587g
187 CS · 8.4/m
DK Sharvel#KR1
Naafiri · Jungle
6 / 1 / 6
54.5% KP
15,358
21.3% share
10,397g
189 CS · 8.5/m
Pungyeon#0116
Ryze · Mid
5 / 0 / 10
68.2% KP
20,500
28.5% share
11,341g
225 CS · 10.2/m
나는문이퍼#1360
Mel · ADC
6 / 4 / 1
31.8% KP
13,480
18.7% share
10,714g
196 CS · 8.9/m
Chinwan#小秦王
Pyke · Support
2 / 3 / 5
31.8% KP
4,018
5.6% share
7,124g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
