Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 111 days ago
13 / 3 / 8
K / D / A
75%
Kill participation
987.2
Damage / min
13,619g
544 gold / min
33
17 placed · 3 cleared
175
7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGMD Repulser#잘못태어남
Pantheon · Top
6 / 6 / 2
36.4% KP
19,248
24.3% share
8,901g
158 CS · 6.3/m
첫눈이 내리면 좋겠어#2009
Bel'Veth · Jungle
10 / 5 / 5
68.2% KP
17,235
21.8% share
11,619g
145 CS · 5.8/m
Hide on bush#KR1
LeBlanc · Mid
5 / 4 / 6
50% KP
23,035
29.1% share
9,675g
220 CS · 8.8/m
momo#mio韩服
Brand · ADC
1 / 9 / 4
22.7% KP
15,354
19.4% share
8,099g
160 CS · 6.4/m
coldzerobeat#Levid
Thresh · Support
0 / 4 / 8
36.4% KP
4,243
5.4% share
5,833g
30 CS · 1.2/m
Red side
VictoryError404Teemo#실명중독자
Teemo · Top
6 / 2 / 3
32.1% KP
16,375
17.9% share
11,769g
210 CS · 8.4/m
Sharvel#1102
Lee Sin · Jungle
13 / 3 / 8
75% KP
24,713
27% share
13,619g
175 CS · 7/m
DRX JOKER#DRX
Syndra · Mid
1 / 11 / 4
17.9% KP
15,689
17.1% share
9,557g
175 CS · 7/m
Daystar#0923
Ezreal · ADC
6 / 4 / 7
46.4% KP
27,768
30.3% share
12,808g
212 CS · 8.5/m
칼과 망치 바위#Aart
Bard · Support
2 / 2 / 13
53.6% KP
7,067
7.7% share
7,895g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
