Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 110 days ago
9 / 1 / 6
K / D / A
37.5%
Kill participation
866.7
Damage / min
16,855g
611.4 gold / min
37
5 placed · 11 cleared
286
10.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory순수주의자#1028
Aatrox · Top
10 / 4 / 11
52.5% KP
43,631
33.1% share
13,738g
201 CS · 7.3/m
Sharvel#1102
Qiyana · Jungle
9 / 1 / 6
37.5% KP
23,892
18.1% share
16,855g
286 CS · 10.4/m
babykiki#KR1
Syndra · Mid
2 / 6 / 10
30% KP
18,896
14.4% share
11,124g
219 CS · 7.9/m
astroboy#KR5
Ziggs · ADC
8 / 4 / 11
47.5% KP
31,088
23.6% share
15,066g
243 CS · 8.8/m
성 훈#1231
Pyke · Support
11 / 4 / 10
52.5% KP
14,148
10.7% share
12,111g
22 CS · 0.8/m
Red side
Defeatchen#zypp
Jayce · Top
3 / 10 / 2
27.8% KP
26,961
28% share
11,794g
224 CS · 8.1/m
No longer love#Wzy
Nocturne · Jungle
7 / 8 / 3
55.6% KP
15,665
16.3% share
11,873g
180 CS · 6.5/m
Cz相信自己呀#miohf
Vladimir · Mid
6 / 3 / 2
44.4% KP
21,750
22.6% share
12,967g
264 CS · 9.6/m
무관심#7700
Ezreal · ADC
2 / 10 / 5
38.9% KP
22,565
23.4% share
11,361g
195 CS · 7.1/m
위 니#WIN
Bard · Support
0 / 9 / 10
55.6% KP
9,318
9.7% share
7,406g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
